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id Software turns 30
Wow feel old yet? I just want to thank the company that gave us games we have dumped thousands of hours into and brought so many of us together. On Behalf of o2o, the 1.16n community and those we have lost along the way, thank you for the frags.
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Posted by Meganoob on Mon Feb 01, 2021 12:17 pm
Quake Celebrates 20 Years
Today Quake turns 20, the game released for MS-DOS in 1996 and started the series in which we love. Lets all take a moment to thank the series creators who gave birth to frag fest we still love to this day!
Director: John Romero
Designers: John Romero, American McGee, Sandy Petersen, Tim Willits
Programmers: John Carmack, Michael Abrash, John Cash
Artists: Adrian Carmack, Kevin Cloud
Composer: Trent Reznor
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Posted by Meganoob on Wed Jun 22, 2016 7:53 am
15 Years of Quake 3
The day was December 2nd, 1999 when ID released what would tie everyone in our community together. 15 years ago this piece of software was released and sucked in thousands of gamers into the arena to battle it out with each other. Little did they know upon release it would spark a change in the gaming world bringing eSports into the primetime view of the masses. It also gave birth to this community of demo players and 1.16n standoffs forming a lifelong bond over the skill of a railgun and the finesse of a circle jump. Today we salute the game that we poured our heart and souls into, destroyed countless mice and mousepads on, upgraded video cards to get that magical 125fps or even destroyed videocards getting to 333fps. Thank you John Carmack for IDTech 3 powering the game, Graeme Devine and Tim Willits for the gothic design we loved, Adrian Carmack, Kevin Cloud and Paul Steed for those awesome textures we marveled at for so many years. Last but not least thank you Graeme Devine for getting it all together to make it the best fps for over a decade and the subject of our obsession for many, many years.
On behalf of o2o, what's left of the community and this broke ass website. Thank you for the wonderful 15 years of existence and happy birthday Quake 3 Arena!
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Posted by Meganoob on Tue Dec 02, 2014 1:29 pm
Due to unforeseen events the website currently looks and performs like crap. I realize its been offline for little over a month and I know its no excuse but I just didn't have the time to investigate the root cause of the issue. This is a test bed I created a long while ago to play with new features and test out things while the main site remained normal. Turns out its the only thing still working and seems like only bots knew about it as well. Hopefully it remains online for the duration of the main site rebuild which might take some time due to my lack of availability at the moment but I can assure you we will be back in full motion soon enough. Please bear with the mess and forgive me for my tardiness on getting you all on this platform.
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Posted by Meganoob on Tue Jun 17, 2014 3:18 pm
Which VR platform are you looking forward to?